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	<title>Comments on: Does Intel not see immersive story happening?</title>
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	<link>http://justingibbs.com/2008/09/15/does-intel-not-see-immersive-story-happening/</link>
	<description>Bringing a little drama to social games and interactive entertainment</description>
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		<title>By: immersive - StartTags.com</title>
		<link>http://justingibbs.com/2008/09/15/does-intel-not-see-immersive-story-happening/comment-page-1/#comment-1163</link>
		<dc:creator>immersive - StartTags.com</dc:creator>
		<pubDate>Sat, 06 Feb 2010 06:16:51 +0000</pubDate>
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		<description>[...] software is a collection of collaboration, communication, and productivity tools unified via a 3D orDoes Intel not see immersive story happening?I just found it odd that there is no mention of immersive story in anything I saw. No mention of any [...]</description>
		<content:encoded><![CDATA[<p>[...] software is a collection of collaboration, communication, and productivity tools unified via a 3D orDoes Intel not see immersive story happening?I just found it odd that there is no mention of immersive story in anything I saw. No mention of any [...]</p>
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		<title>By: Jobi George</title>
		<link>http://justingibbs.com/2008/09/15/does-intel-not-see-immersive-story-happening/comment-page-1/#comment-418</link>
		<dc:creator>Jobi George</dc:creator>
		<pubDate>Mon, 15 Sep 2008 22:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://justingibbs.com/?p=473#comment-418</guid>
		<description>Justin - Thanks for your comments and I am not sure where I lost you. Of course immersion is part of the story and is part of the overall CVC experience. I am surprised why you think it is only part of the Gaming segment. I think immersion and immersive interfaces are the big barriers today and when they are mainstream will make CVC really happen. Some of the great work happening in &#039;Serious Gaming&quot; side starts in the Gaming segment but certainly crosses over. The three usage segment- Gaming, Metaverse and Paraverse are distinct to begin with but eventually are going to merge into one segment. This is already starting to happen ...</description>
		<content:encoded><![CDATA[<p>Justin &#8211; Thanks for your comments and I am not sure where I lost you. Of course immersion is part of the story and is part of the overall CVC experience. I am surprised why you think it is only part of the Gaming segment. I think immersion and immersive interfaces are the big barriers today and when they are mainstream will make CVC really happen. Some of the great work happening in &#8216;Serious Gaming&#8221; side starts in the Gaming segment but certainly crosses over. The three usage segment- Gaming, Metaverse and Paraverse are distinct to begin with but eventually are going to merge into one segment. This is already starting to happen &#8230;</p>
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